Complete reference guide for all PalWorldSettings.ini configuration options.
ServerName
The display name of your server.
ServerDescription
Description shown in the server browser.
ServerPassword
Password required to join the server. Leave empty for no password.
AdminPassword
Password used to obtain administrative privileges on the server.
ServerPlayerMaxNum
Maximum number of players who can join the server.
RCONEnabled
Enable remote console for server administration.
RCONPort
Port number used for RCON connections.
RESTAPIEnabled
Enable the REST API for external integrations.
RESTAPIPort
Listening port for the REST API.
bIsUseBackupSaveData
Enable automatic world backups. Increases disk load when enabled.
bIsShowJoinLeftMessage
Show in-game messages when players join or leave.
bAllowClientMod
Allow players with mods enabled to join the server.
ChatPostLimitPerMinute
Maximum number of chat messages allowed per minute per player.
LogFormatType
Format for server logs.
BaseCampMaxNumInGuild
Maximum number of bases per guild. Increasing this raises processing load.
BaseCampWorkerMaxNum
Maximum number of Pals working at each base. Increasing this raises processing load.
MaxBuildingLimitNum
Per-player building count cap. Set to 0 for unlimited.
ServerReplicatePawnCullDistance
Pal sync distance from players in centimeters.
bEnableFastTravel
Allow players to use fast travel points.
bEnableFastTravelOnlyBaseCamp
Restrict fast travel to between bases only.
bEnableInvaderEnemy
Enable base invasion events.
bShowPlayerList
Enable the player list in the ESC menu.
bExistPlayerAfterLogout
Players enter a sleeping state at their current location when logging out.
bIsStartLocationSelectByMap
Allow players to choose their starting location on the map.
bHardcore
Enable Hardcore mode. Players cannot respawn on death.
bCharacterRecreateInHardcore
Allow character recreation upon death in Hardcore mode.
bAutoResetGuildNoOnlinePlayers
Automatically delete structures and base Pals if no guild members log in.
AutoResetGuildTimeNoOnlinePlayers
Hours offline before inactive guild cleanup triggers.
bBuildAreaLimit
Prevent building near structures such as fast-travel points.
bAllowGlobalPalboxImport
Allow loading Pals from the Global Palbox.
bAllowGlobalPalboxExport
Allow saving Pals to the Global Palbox.
RandomizerType
Randomize which Pals spawn in the world.
bAllowEnhanceStat_Health
Allow allocating stat points to HP.
bAllowEnhanceStat_Attack
Allow allocating stat points to Attack.
bAllowEnhanceStat_Stamina
Allow allocating stat points to Stamina.
bAllowEnhanceStat_Weight
Allow allocating stat points to Carry Weight.
bAllowEnhanceStat_WorkSpeed
Allow allocating stat points to Work Speed.
DayTimeSpeedRate
Daytime progression speed multiplier.
NightTimeSpeedRate
Nighttime progression speed multiplier.
ExpRate
Experience gain multiplier.
PalCaptureRate
Pal capture rate multiplier.
PalSpawnNumRate
Pal spawn rate multiplier. Higher values impact performance.
PalDamageRateAttack
Damage dealt by Pals multiplier.
PalDamageRateDefense
Damage taken by Pals multiplier. Lower = tankier.
PlayerDamageRateAttack
Damage dealt by players multiplier.
PlayerDamageRateDefense
Damage taken by players multiplier. Lower = tankier.
PlayerStaminaDecreaceRate
Player stamina depletion rate multiplier.
PlayerStomachDecreaceRate
Player hunger depletion rate multiplier.
PlayerAutoHPRegeneRate
Player natural HP regeneration multiplier.
PlayerAutoHpRegeneRateInSleep
Player HP regeneration while sleeping multiplier.
PalStaminaDecreaceRate
Pal stamina depletion rate multiplier.
PalStomachDecreaceRate
Pal hunger depletion rate multiplier.
PalAutoHPRegeneRate
Pal natural HP regeneration multiplier.
PalAutoHpRegeneRateInSleep
Pal HP regeneration while in Palbox multiplier.
BuildObjectDamageRate
Damage multiplier to buildings.
BuildObjectDeteriorationDamageRate
Building decay speed multiplier.
CollectionDropRate
Gatherable items drop rate multiplier.
CollectionObjectHpRate
Gatherable objects health multiplier.
CollectionObjectRespawnSpeedRate
Gatherable objects respawn speed multiplier.
EnemyDropItemRate
Enemy dropped item quantity multiplier.
DeathPenalty
What items are dropped on death.
bPalLost
Permanently lose Pals when they die.
BlockRespawnTime
Cooldown in seconds before you can respawn after death.
PalEggDefaultHatchingTime
Base time in hours to hatch a Huge Egg.
GuildPlayerMaxNum
Maximum number of players per guild.
GuildRejoinCooldownMinutes
Cooldown in minutes before rejoining a guild.
ItemWeightRate
Item weight multiplier. Lower = items weigh less.
EquipmentDurabilityDamageRate
Equipment durability loss rate multiplier.
SupplyDropSpan
Meteorite/supply drop interval in minutes.