Complete reference guide for all PalWorldSettings.ini configuration options.
ServerNameThe display name of your server.
ServerDescriptionDescription shown in the server browser.
ServerPasswordPassword required to join the server. Leave empty for no password.
AdminPasswordPassword used to obtain administrative privileges on the server.
ServerPlayerMaxNumMaximum number of players who can join the server.
RCONEnabledEnable remote console for server administration.
RCONPortPort number used for RCON connections.
RESTAPIEnabledEnable the REST API for external integrations.
RESTAPIPortListening port for the REST API.
bIsUseBackupSaveDataEnable automatic world backups. Increases disk load when enabled.
bIsShowJoinLeftMessageShow in-game messages when players join or leave.
bAllowClientModAllow players with mods enabled to join the server.
ChatPostLimitPerMinuteMaximum number of chat messages allowed per minute per player.
LogFormatTypeFormat for server logs.
BaseCampMaxNumInGuildMaximum number of bases per guild. Increasing this raises processing load.
BaseCampWorkerMaxNumMaximum number of Pals working at each base. Increasing this raises processing load.
MaxBuildingLimitNumPer-player building count cap. Set to 0 for unlimited.
ServerReplicatePawnCullDistancePal sync distance from players in centimeters.
bEnableFastTravelAllow players to use fast travel points.
bEnableFastTravelOnlyBaseCampRestrict fast travel to between bases only.
bEnableInvaderEnemyEnable base invasion events.
bShowPlayerListEnable the player list in the ESC menu.
bExistPlayerAfterLogoutPlayers enter a sleeping state at their current location when logging out.
bIsStartLocationSelectByMapAllow players to choose their starting location on the map.
bHardcoreEnable Hardcore mode. Players cannot respawn on death.
bCharacterRecreateInHardcoreAllow character recreation upon death in Hardcore mode.
bAutoResetGuildNoOnlinePlayersAutomatically delete structures and base Pals if no guild members log in.
AutoResetGuildTimeNoOnlinePlayersHours offline before inactive guild cleanup triggers.
bBuildAreaLimitPrevent building near structures such as fast-travel points.
bAllowGlobalPalboxImportAllow loading Pals from the Global Palbox.
bAllowGlobalPalboxExportAllow saving Pals to the Global Palbox.
RandomizerTypeRandomize which Pals spawn in the world.
bAllowEnhanceStat_HealthAllow allocating stat points to HP.
bAllowEnhanceStat_AttackAllow allocating stat points to Attack.
bAllowEnhanceStat_StaminaAllow allocating stat points to Stamina.
bAllowEnhanceStat_WeightAllow allocating stat points to Carry Weight.
bAllowEnhanceStat_WorkSpeedAllow allocating stat points to Work Speed.
DayTimeSpeedRateDaytime progression speed multiplier.
NightTimeSpeedRateNighttime progression speed multiplier.
ExpRateExperience gain multiplier.
PalCaptureRatePal capture rate multiplier.
PalSpawnNumRatePal spawn rate multiplier. Higher values impact performance.
PalDamageRateAttackDamage dealt by Pals multiplier.
PalDamageRateDefenseDamage taken by Pals multiplier. Lower = tankier.
PlayerDamageRateAttackDamage dealt by players multiplier.
PlayerDamageRateDefenseDamage taken by players multiplier. Lower = tankier.
PlayerStaminaDecreaceRatePlayer stamina depletion rate multiplier.
PlayerStomachDecreaceRatePlayer hunger depletion rate multiplier.
PlayerAutoHPRegeneRatePlayer natural HP regeneration multiplier.
PlayerAutoHpRegeneRateInSleepPlayer HP regeneration while sleeping multiplier.
PalStaminaDecreaceRatePal stamina depletion rate multiplier.
PalStomachDecreaceRatePal hunger depletion rate multiplier.
PalAutoHPRegeneRatePal natural HP regeneration multiplier.
PalAutoHpRegeneRateInSleepPal HP regeneration while in Palbox multiplier.
BuildObjectDamageRateDamage multiplier to buildings.
BuildObjectDeteriorationDamageRateBuilding decay speed multiplier.
CollectionDropRateGatherable items drop rate multiplier.
CollectionObjectHpRateGatherable objects health multiplier.
CollectionObjectRespawnSpeedRateGatherable objects respawn speed multiplier.
EnemyDropItemRateEnemy dropped item quantity multiplier.
DeathPenaltyWhat items are dropped on death.
bPalLostPermanently lose Pals when they die.
BlockRespawnTimeCooldown in seconds before you can respawn after death.
PalEggDefaultHatchingTimeBase time in hours to hatch a Huge Egg.
GuildPlayerMaxNumMaximum number of players per guild.
GuildRejoinCooldownMinutesCooldown in minutes before rejoining a guild.
ItemWeightRateItem weight multiplier. Lower = items weigh less.
EquipmentDurabilityDamageRateEquipment durability loss rate multiplier.
SupplyDropSpanMeteorite/supply drop interval in minutes.